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My Games

Rudra - Unreal

Rudra is a 3rd person action combat game inspired by Hindu scriptures.

  • Combat design

  • Technical design

  • Enemy design, programming

  • Technical animation

The Last Stand - UEFN, Verse

Wave-based survival shooter island made for Fortnite. Defeat increasingly difficult waves of enemies, earn coins, and spend coins to prepare yourself for the upcoming waves with ammo, traps, and guards.

The Snitcher - Unreal

Recreation of the combat mechanics of The Witcher 3 with some modifications to enable comparatively long-range combat.

  • Enemy locking system

  • Modified Witcher signs (magic attacks)

  • Enemy AI

  • Attack combo system

Trial Of The Champion - Creation Kit

This dungeon is a Skyrim Mod that acts like an obstacle course that needs to be completed under a time limit. I've used a custom magic effect, spell, quest, traps and triggers in this dungeon.

Tea-mates - Unreal

Side-scroller time management game where you control a teapot and a teacup to deliver cups of tea to your customers. Twitch is integrated into the gameplay as Twitch viewers can put in orders for types of tea via chat.

Saga of Ballie - Unreal

This is a level design project where I wanted to design a level based on the feel of grandeur one gets while watching Toy Story or playing games like Revolt. Small things in a human-sized environment.
The player is a toy that has to collect 10 batteries in a room full of enemy toys and escape.

Pokemon Battle Simulator - Google Sheets, GAS, HTML

A tool to simulate pokemon battles and iterate over new pokemon and moves with user-controlled stats. Consists of the Gen 6 damage formula, stat modifier tables, accuracy modifier tables, critical hit probability calculations, moves database, pokemon database etc.

Pokemon Simulator 1.png

Eclipse - Unity

Eclipse is a minimalistic puzzle game with 50 small puzzles. Each puzzle is focused on one or two core mechanics. The mechanics are gradually introduced throughout the gameplay. The advanced levels combine previously introduced mechanics to create new interesting puzzles.

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